After reading DGR.com forums for about 3 or 4 years, I decided that its about time for me to really work on my game. If everything is going perfectly I can controllably throw 375-400 ft. This means I am more than capable of throwing almost any driver on the market. Over the years I have had almost as many favorite drivers as I have had drivers. When I first started it was the DX Eagle, then the DX Banshee, X XS, Z XS, Z XTRA, and on and on. Just this year I am on my 3rd favorite disc. It started with a X XS. This is a driver I have thrown for years. Lately it just was not working for me. I divorced my XS for a Champ Valk. I have no idea how long I have had it, but its older. After issues of turning it over and having it never come back I left it for a brand new Champ Teebird. Its working fine for me, but its a shorter driver. What I need now is a distance driver. Group think from DGR.com has left me scoffing at the idea of a new driver. What I am now thinking about is finding someone with a XCaliber, a Wraith and a Destroyer and tossing all 3 for a few minutes in a field. I believe that the Xcal is too overstable for me. The Wraith is a disc I considered too overstable and I think I need to try it in a different plastic. After picking 1 mold, I am going to stick with that mold for a while. This will leave me with 4 tiers of discs.
Tier 1 is Putter and short approach. This is going to be filled with my Wizard. I also think I am going to work a second wizard into throwing shape.
Tier 2 is Midrange approach. This is going to be filled with demons and rocs. I really like the way a Demon can fly and fishhook. There is something special about this disc. Right now I am thinking about getting a E Demon and a S Demon to go with my beat S demon. I also have 1 Roc currently and I am going to get a DX Ranco Roc and maybe a Pro Roc. If I carry all of these molds that will leave me with 6 midrange discs in 2 molds, which might be a little much.
Tier 3 is fairway drivers. I Currently carry a Teebird and Valk. I just lost a TeeRex in a tree and a Crush in the Cedar River. I believe that I should carry 2 each of this disc and have 4 discs for the 4 flight patterns. 2 for very overstable shots (TeeRex), 2 for slightly overstable shots (Crush), 2 for straight shots (Teebird), and 2 for understable shots(Valk). I also plan to carry a Monarch in case I loose my valk. 4-5 Molds and 8-9 discs.
Tier 4 is Distance Drivers. This is going to be the Avenger SS, XCaliber, Destroyer, or Wraith. And I plan to double it up. 1 mold 2 discs.
To sum this all up, that’s 2 putters, 6 midranges, 8-9 Drivers, and 2 Distance drivers. 18-19 discs is a lot to carry for a round.
As for putting practice. I think I have 3 ideas. First idea is around the world. 8 shots from 10 feet, 6 from 20 feet, 4 from 30 feet, 2 from 40 feet, and 1 from 50 feet are setup. Standard Around the World rules apply from basketball.
The second is Up and Down. Each player places 10 discs up or down. the Down player tries to turn all the up disc down and vice versa. The game is won with 1 player gets all 20 discs facing the same direction. You putt until you miss.
The third is a game I cannot take credit for. DGR.com forums have it posted so I am not going to post the rules.
Its getting late and I have a lot to do tomorrow so I am going to stop for now. Hopefully Erin can get in here and edit these posts on Saturday or Sunday.